Microsoft today announced the upcoming update for Forza Motorsport 5 that brings in lots of new features like new race modes such as drag racing and multiplayer “Tag.” Also Microsoft is making adjustments to the Forza Motorsport 5 economy, including increasing the amount of credits earned for racing and lowering the prices of the best cars in the game.
First up, we’re adding two significant game modes to Forza 5: drag racing and multiplayer “Tag.” Drag racing in Forza Motorsport 5 is the ultimate test of car tuning, reflexes, and pure power, and you’ll be able to take your favorite drag-tuned rides to the Airfield track and test their mettle on quarter-mile, half-mile, and full-mile drag strips. Drag racing will be available in both Free Play and in Multiplayer game modes.
The other big feature addition to Forza Motorsport 5 is the introduction of Tag. Tag is about as far as you can get from the traditional racing and drifting found in traditional Forza online competition. In short, Tag is about pure automotive mayhem, full of action-packed driving, huge wrecks, and lots of strategy.
This content update includes the first wave of adjustments to the Forza 5 economy, which we initially announced in early December. These adjustments are based on player behavior within the game, as well as feedback received from the Forza Motorsport 5 community. First of all, we are dramatically increasing the rate at which credits are being earned in the game. For example, driver level payouts have more than doubled (from just over 15,000 credits to 35,000 credits). Players using average difficulty settings will also see approximately a 60 percent increase in credits earned per hour of play — a number that can dramatically increase by upping the Drivatar difficulty and assist settings used during races. Wherever your skill level lies, however, you’ll be earning more credits per hour in Forza Motorsport 5 to spend on the cars that matter most to you.
Read more from the link below.