Microsoft Partners With Production I.G To Launch “Gargantia: Sky Courier” 3D Game Built Using Web Technologies

Gargantia on the Verdurous Planet IE

Microsoft today announced that they are partnering with Japanese anime studio Production I.G to launch Gargantia: Sky Courier, a brand new game to showcase the power of modern web. As part of Microsoft’s Rethink Initiative, Sky Courier game works across all modern devices and browsers that support WebGL.

The game is based on one of Japan’s top anime franchises, Gargantia on the Verdurous Planet. Fans will get never-before-seen footage, cut-scene story featuring Gargantia’s original voice actors, and three different “choose your own adventure” endings. You can play it for free in both Japanese and English worldwide.

Even though the game is open for everyone to enjoy, it is focused on developers.This game is built using Turbulenz open source 3D game engine. And Microsoft is releasing the source code of a packaged version of the Sky Courier game so that developers can build your own version of the game.

The Turbulenz Engine is a highly modular JavaScript and TypeScript game engine for the creation of both 2D and 3D games. The engine contains a rich yet flexible set of features to cover all areas of game technology, from high performance physics and animation engines, to powerful visual effects and particle simulation. You can download and check out the Turbulenz Engine on GitHub.

Read more about the story and different modes of the game at Windows team blog.You can try out Gargantia: Sky Courier today. Developers can read how they game was built here at MSDN.

About the author  ⁄ pradeep

Pradeep, a Computer Science & Engineering graduate.