Last year, Microsoft announced that all Xbox One retail units can be used as dev kits in the future so that anyone can become a Xbox developer. During ID@Xbox program launch, Microsoft said, “As part of our vision for enabling everyone with an Xbox One to be a creator, we absolutely intend to enable people to develop games using their retail kits. Right now, though, you still need a development kit! We provide two kits to everyone in the registered developer program. Additional kits, if needed, can be purchased.”
It’s been a year since Microsoft announced their plans to make any game development on any Xbox One unit, but they have not delivered yet. Speaking to Engadget at Gameecom, Phil Spencer revealed that the plans are still on, but it is not the priority right now.
“I know, I know, I know,” Spencer told us in an interview this week at Gamescom, the annual gigantic game show in Cologne, Germany. “I don’t love that it was a year ago that we talked about it here and it’s still not available.” He said it’s still “in the roadmap,” but there are a variety of priorities ahead of it. Those priorities, he said, are driven by developers’ requests.
“There’s been such a great response to [the Xbox indies program] that the request from the community so far hasn’t been the retail-to-dev kits,” Spencer said. That program, dubbed “ID@Xbox,” offers developers two free dev kits and direct access to Microsoft’s console support staff. Indies can harness all the same bells and whistles on the Xbox One that the big studios can. All that said, the ability to turn retail Xbox One consoles into development kits took the indie program another full step up: anyone could become a console game developer.
Read more at Engadget.