Microsoft Reveals The Xbox One Design Process

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Xbox One

 

Microsoft today went a little bit into Xbox One design process on how it developed the ultimate gaming and entertainment system. The took care about  how users interact with its software, designing it to be simple and inviting powered by console’s internal components to ensure great smooth performance.

“Xbox has always had something to say. It’s always been bold with a strong personality,” said Carl Ledbetter, Creative Director, Industrial Design. “Xbox One needs to serve our most loyal gaming fans and deliver unique entertainment experiences, so its design has to make an appropriate statement that reflects its capability as an all-in-one entertainment system.”

They spoke about the new software UI based on the Modern UI principles of Microsoft that is wide spreading across the developer community. Designing a software for 10 – 27 inch screens is completely  different from 32- 100 inch displays.

The design language, which uses a series of tiles and fluid motion, is steeped in the same DNA as Modern UI, the unifying language shared by Microsoft products like Windows 8 and Microsoft Surface.

It draws inspiration from 16:9, which is the number that describes the width-to-height ratio most common in today’s high-definition wide screen TVs. The aspect ratio is naturally pleasing to the eye, and synonymous with cinematic presentation and the living room entertainment experience, two qualities that the Xbox team wanted embodied by Xbox One.

The design language is visible in Xbox One’s hardware. The console is evenly divided between the matte and gloss –the front in particular clearly reflects this symmetry– and the top brings together two even rectangles, where the vent panel’s edge detail matches the appearance of a selected tile in the user interface.

The design language also provides a solid foundation for hardware and software design to come together. The team experimented with the same ratio, tiles and shapes that inspired the hardware, and quickly formed an appealing and natural visual experience that could be repeated in Xbox One’s dashboard and other software.

Microsoft industrial design and engineering teams worked together everyday to make sure everything is perfect. Read about it in detail from the link below.

Source: Microsoft Xbox

About Author

Pradeep, a Computer Science & Engineering graduate.

  • XB_Mod

    all said and done, the Xbox One still looks big and ugly.

    • M H

      Taken on it’s own as shown in the picture it certainly looks uninspiring. But then, it’s not exactly like I’m sporting wood every time I gaze at my PS3..quite the opposite, my PS3 sticks out like a sore thumb. No doubt, you are close minded, and refuse to understand the integrated design philosophy. Additionally, this Xbox One should simply “disappear” amongst the other rectangular shapes within the entertainment area…TV, cable box, cabinets, etc.
      all said and done….I’m most interested in capabilities and I’ll be switching to the XBox One. Microsoft has really stepped it up and I’m going to really like the integration between my Nokia (WP8), Sony Duo (W8), and XBox One. My guess…Microsoft keeps and converts almost every current XBox customer into an XBox One customer AND they win over many new customers.
      Scary thing is, this is just the relative beginning of a Microsoft turnaround and major push.

      • Bugbog

        Precisely. I’m not a console gamer, nor do I use a “basic” TV any more. But it does make me want to get one!

      • http://twitter.com/FedFanForever Alex

        Sounds like loads of spin, spin, spin. Fact is when you compare this monstrosity to an Apple TV, you can see which one people will want in their TV stand.

        • Bugbog

          Seems like someone wants to stir up an argument?

          Sorry mate, it’s a non-starter!

        • M H

          Not much of an argument Alex. Can’t even bring myself to say “good try” in a sarcastic way. Try again???

        • nohone

          Yes – the Xbox One.
          The thing is, there are rumors of an Apple branded TV. The Xbox One achieves what is rumored to be in the iTV, but we will be able to but the Xbox One in November. Now we know that a year or two from now, Apple will announce voice activation, motion sensing, with the new flat UI that will be in iOS 7. They will claim they invented it and you will be as giddy as 10 year old school girls at a Justin Beiber concert. But while Apple has experience with a little hobby named the Apple TV to build out the iTV, Microsoft has over a decade of TV experience, from WMC to the Xbox 360, to build a real immersive platform.
          But Apple will have Siri – “I’m sorry I don’t know anything about watching TV, would you like me to search the web for that?”

  • peehole

    I realy love this design. It will blend in perfectly with my livingroom. My current PS3 is just extremely ugly shaped. I love this boxed design.

    • http://twitter.com/FedFanForever Alex

      An Apple TV blends even more perfectly, it’s practically invisible.

      • GG002

        Blending in is not the same as turning invisible.. My white-blue curtains blend in with my white-blue painted walls. That doesn’t mean my curtains are invisible. Also, Apple TV cannot even nearly compare to Xbox One.

      • nohone

        And has as much functionality as it’s size

  • timotim

    Really digging the look of the console. Very elegant and high end looking without looking like a toy.