Microsoft To Reveal Next Generation DirectX Platform At GDC In March

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Game Developers Conference

The last major version of Microsoft’s graphics platform DirectX 11 was announced about 6 years back. Since then the desktop graphics API development has stagnated. During this time, AMD has developed their own set of APIs called Mantle. OpenGL/OpenCL has come a long way since then. Finally, Microsoft is making some announcement about their next generation DirectX platform at Game Developers Conference in March. Microsoft is promising better tools that will allow developers to squeeze every last drop of performance out of your PC, tablet, phone and console. Find the session info below.

DirectX: Evolving Microsoft’s Graphics Platform

For nearly 20 years, DirectX has been the platform used by game developers to create the fastest, most visually impressive games on the planet.

However, you asked us to do more. You asked us to bring you even closer to the metal and to do so on an unparalleled assortment of hardware. You also asked us for better tools so that you can squeeze every last drop of performance out of your PC, tablet, phone and console.

Come learn our plans to deliver.

DirectX: Direct3D Futures

Come learn how future changes to Direct3D will enable next generation games to run faster than ever before!

In this session we will discuss future improvements in Direct3D that will allow developers an unprecedented level of hardware control and reduced CPU rendering overhead across a broad ecosystem of hardware.

If you use cutting-edge 3D graphics in your games, middleware, or engines and want to efficiently build rich and immersive visuals, you don’t want to miss this talk.

Source: GDC , GDC1

About Author

Pradeep, a Computer Science & Engineering graduate.

  • TheCyberKnight

    This is big and could influence gaming for the coming years.
    Can’t wait to see what they baked.

  • Nham Thien Duong

    I really hope that this will have unified A.P.I.’s for Windows Games, Windows Phone Games and Xbox 360/Xbox One games.

  • Bill Lock

    Maybe XNA will be supported in VS again.

    • Artem Veselovsky

      that would be the greates “come back”

  • nickel

    I wonder how much the obsession to include mobile in this is going to completely hose and make horrible this API. The poor sacrificial pig that is the PC.