At SIGGRAPH 2014, Microsoft Research demoed several new projects they have been working on. One of them was the controllable high-fidelity 3D facial performance transfer which allowed to transfer your facial expressions to a dog’s face. Read more about it here. Another interesting project is around of non-rigidly deforming physical objects with arbitrary shape in real-time. Watch the video above and the description below to know more. Among Microsoft Research’s contributions to SIGGRAPH 2014, a combined hardware and software solution for markerless reconstruction of non-rigidly deforming physical objects with arbitrary shape in real-time. Our system uses a single self-contained stereo camera unit built from off-the-shelf components and consumer graphics hardware to generate spatio-temporally coherent 3D models at 30 Hz. A new stereo matching algorithm estimates real-time RGB-D data. The system is an order of magnitude faster than state-of-the-art methods, while matching the quality and robustness of many offline algorithms. We demonstrate how acquired models ...

Read More →

In recent years, Intel was promoting perceptual computing using external camera that can be connected to laptops and desktops. At IDF, Today Kirk Skaugen from Intel announced that built-in 3D cameras will be coming to laptops and desktops some time 2nd half of 2014 and will be based on Intel’s Broadwell ships. Major OEMs like Asus and Lenovo will be shipping devices with these 3D camera built-in. “You’ll add the ability to sense your excitement, emotion, whether you are happy or smiling. The algorithms and technologies are there, but they are getting more refined, and as they get more robust, you’ll see them,” There are lot of potential behind this, for example you can track your children’s reading habit when using the laptop, etc,. via: Laptopmag ...

Read More →