A new report out by Eurogamer shares a number of interesting tidbits gathered form sources inside Microsoft.  First, the reason the Xbox One is so large was to ensure the device was extremely reliable and not experience heat related problems as were seen in the Xbox 360; which cost the company over a billion dollars.  Secondly, the device is designed to last at least 10 years and in fact the Xbox can stay powered on during that entire period of time.  Since the device is designed to be always on, it is nearly silent and the low power states help with this quite a bit.  By extrapolating from the sizes of known components (principally the USB port), Eurogamer believes the Xbox One dimensions are approximately 34 x 26 x 8 cm or 13.3 x 10.2 x 3.1 inches. Wired’s photography of the Xbox One internals shows that airflow won’t be a ...

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Microsoft has addressed in more detail the controversy regarding the “Always On” Xbox: For an optimal experience, we recommend a broadband connection of 1.5Mbps. (For reference, the average global internet connection speed as measured recently by Akamai was 2.9 Mbps).  In areas where an Ethernet connection is not available, you can connect using mobile broadband. While a persistent connection is not required, Xbox One is designed to verify if system, application or game updates are needed and to see if you have acquired new games, or resold, traded in, or given your game to a friend. Games that are designed to take advantage of the cloud may require a connection. With Xbox One you can game offline for up to 24 hours on your primary console, or one hour if you are logged on to a separate console accessing your library. Offline gaming is not possible after these prescribed times ...

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