Recently, Diablo III: Ultimate Evil Edition was released on Xbox One and it brings with it a host of new features for Blizzard’s isometric action-role-playing game. Back at E3, Blizzard said that Diablo III would run at 900p/60fps on Xbox One for better performance. Microsoft came to know about it and worked directly with Blizzard to boost the resolution to 1080p on Xbox One. In fact, Microsoft released a patch for Xbox One to enable this. 1080p has become a new marketing gimmick for game developers as they highlight it whenever possible to project it as a next generation console. Microsoft didn’t want consumers to experience lower resolution than PS4 for Diablo on Xbox One, so they went directly to the developer to fix this issue. “We did have 1080p, but we were finding it challenging to keep our frame-rate. Because Diablo’s so much of an action game, we wanted to have ...

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If you are a Diablo fan, then this is a great news for you. Blizzard yesterday announced that future patches for Diablo III: Reaper of Souls – Ultimate Evil Edition on Xbox One will mirror the patches seen on the PC version of the game. Even the recent PC version’s new 2.1 patch will be released on Xbox One. I think this should start a new trend of console games being quickly patched as their PC versions. Thanks to Microsoft for making this kind of patching possible now because the Xbox One is powerful enough to handle large-form patches, and can update games in the background. To put that into perspective, the last time a huge PC game quickly mirrored patches on the console version was back in… well, never. “We’re really excited about it,” said John Hight, production director for Diablo III. “When we started on this adventure, we thought we’d never ...

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