Microsoft 343 Industries today confirmed the they are moving forward with the popular Halo franchise with the upcoming “Halo 5: Guardians” title. “Halo” isn’t simply a perennial game franchise, it’s a part of the Xbox platform itself. In terms of innovation and ideation, it’s sometimes important to people who might not even play “Halo.” And of course it’s a passion and an essential experience for two generations of gamers. So we asked ourselves, how do we begin and where do we go with “Halo” on Xbox One? In the past, “Halo” games have pushed the Xbox forward, showcasing the console and its ecosystem in entertaining and innovative ways. Making a “Halo” game that runs at 60 frames per second, on dedicated servers, with the scope, features and scale we’ve been dreaming of for more than a decade, is non-trivial. It’s a task that we, at 343 Industries, are taking very ...

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Microsoft today posted a video on YouTube talking about the design of Xbox One gaming console. They were highlighting about the seamless integration of Xbox One hardware and software through a unified design language. The design language, which uses a series of tiles and fluid motion, is steeped in the same DNA as Modern UI, the unifying language shared by Microsoft products like Windows 8 and Microsoft Surface. It draws inspiration from 16:9, which is the number that describes the width-to-height ratio most common in today’s high-definition wide screen TVs. The aspect ratio is naturally pleasing to the eye, and synonymous with cinematic presentation and the living room entertainment experience, two qualities that the Xbox team wanted embodied by Xbox One. The video also teases the upcoming Halo 5 game. Microsoft is expected to reveal Halo 5 game at E3 2014 in June. Another video titled Xbox One Design “Tell” ...

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