Recently, we covered a key patent Microsoft filed for its eye-wear represented in the patent application as before. According to leaked Xbox documents, Microsoft is expected to reveal their AR glasses for games this year. We didn’t hear anything from Microsoft on this front from E3, so there is a possibility that the project got delayed due to some reasons. Today, WPDang reported that Microsoft’s augmented reality project is currently put on hold. According to their sources, the issue is related to patent licensing. The key patents related to Kinect sensor are limited to their current purpose and cannot be used for these glasses. TechRadar recently reported that Microsoft is working on virtual reality, but it’s still in the “early stages” and “well behind” behind Oculus VR and Sony right now. Apart from the Microsoft is eyeing a Japanese VR headset company called FOVE. FOVE claims that they are the ...

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Today, Oculus announced that they are planning to acquire the Carbon Design team, one of the premier industrial design and product engineering teams in the industry. Carbon Design has designed the popular products like Xbox 360 controller, Original Kinect, Microsoft Touch mouse and more. “A few seconds with the latest Oculus prototypes and you know that virtual reality is for real this time. From a design and engineering perspective, building the products that finally deliver consumer virtual reality is one of the most interesting and challenging problem sets ever. This is an entirely open product category. With consumer VR at its inception, the physical architectures are still unknown — We’re on the cutting edge of defining how virtual reality looks, feels, and functions. We’re incredibly excited to be part of the team and we’re looking forward to helping design the future.” – Peter Bristol, Creative Director at Carbon Design Source: Oculus ...

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Microsoft’s Xbox chief Phil Spencer spoke to Engadget at E3 2014 discussing Microsoft’s focus on games at E3, virtual reality platform, bringing legacy Xbox 360 games to Xbox One and more. Watch the full interview above. His response related to Oculus Rift and Sony’s Project Morpheus, “I look at VR as an interesting technology. I’m watching what’s going on out there; I don’t really think it’s a mainstream technology yet today. The nice thing at Microsoft and Xbox is we’ve remained invested in experimenting with a lot of what’s out there, whether it’s voice, or motion. Right now I’d say we have our skunkworks stuff that we’re working through, but right now we’re watching how the VR space evolves to see if it ends up as a mainstream consumer scenario.” We already know via couple of leaked documents and patents that Microsoft is working on VR headset. Phil has now ...

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While many of us were expecting Microsoft to make some announcements regarding Virtual Reality at GDC, Sony revealed their prototype called Project Morpheus. It is similar to Oculus Rift where gamers will be wearing the device on their heads to experience the immersive experience. Today, Facebook shocked and surprised the tech industry by acquiring Oculus. Read the full press release below, MENLO PARK, Calif., March 25, 2014 /PRNewswire/ — Facebook today announced that it has reached a definitive agreement to acquire Oculus VR, Inc., the leader in immersive virtual reality technology, for a total of approximately $2 billion. This includes $400 million in cash and 23.1 million shares of Facebook common stock (valued at $1.6 billion based on the average closing price of the 20 trading days preceding March 21, 2014 of $69.35 per share).  The agreement also provides for an additional $300 million earn-out in cash and stock based on ...

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