Microsoft’s Xbox chief Phil Spencer spoke to Engadget at E3 2014 discussing Microsoft’s focus on games at E3, virtual reality platform, bringing legacy Xbox 360 games to Xbox One and more. Watch the full interview above. His response related to Oculus Rift and Sony’s Project Morpheus, “I look at VR as an interesting technology. I’m watching what’s going on out there; I don’t really think it’s a mainstream technology yet today. The nice thing at Microsoft and Xbox is we’ve remained invested in experimenting with a lot of what’s out there, whether it’s voice, or motion. Right now I’d say we have our skunkworks stuff that we’re working through, but right now we’re watching how the VR space evolves to see if it ends up as a mainstream consumer scenario.” We already know via couple of leaked documents and patents that Microsoft is working on VR headset. Phil has now ...

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Last year, TechCrunch reported that Microsoft is in talks to buy Osterhout Design Group for $200 million. While ODG’s current product lineup might not be a great fit within Microsoft’s overall company strategy, we then reported that their technology will help Microsoft to build new products like Fortaleza glasses. Osterhout Design Group also owns 140 patents related to wearable computing, so Microsoft can also benefit from it. Today, TechCrunch reported more information about this Microsoft’s deal with ODG. Microsoft has paid up to $150 million to buy IP assets related to augmented reality, head-borne computers, and related items from the Osterhout Design Group. “In terms of what we’re doing [at ODG], we don’t meake weapons. We make things that can help people do their jobs,” he says. “The real focus are features that are applicable in the consumer space, too.” In other words, ODG may already be talking to other companies ...

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Many developers descending on the Game Developers Conference (GDC) are expected to come toting prototype videogames, movies and virtual-reality goggles—updates of offerings that ignited a short-lived technology craze in the early 1990s.  Three-dimensional simulations enabled by special eyewear are expected to be a key in the this week in San Francisco. While Microsoft is expected to unveil DirectX 12 a new report suggests the Redmond software giant may have something to unveil in the ’3-D’ space as well.  The Wall Street Journal reports: Microsoft has also developed 3-D virtual-reality devices, people familiar with the project say, and it has filed at least one patent for it so far. The software company has been developing the technology concurrently with a project known as “Fortaleza,” or “fortress” in Portuguese. The effort has been discussed as an attempt at creating a suite of experiences unique to Microsoft’s Xbox products, people who have been privy ...

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