Last June Microsoft announced that it would be hosting a limited, exclusive developer preview program for Kinect for Windows v2 prior to its general availability in the summer (northern hemisphere) of 2014. And a few weeks ago, Kinect for Windows v2 Developer Preview kits were shipped to thousands of developers in the program from London to Tokyo. Some promising developers are taking advantage of the higher resolution data and the ability to see six people and the new sensor’s ability to track the tips of hands and thumbs.  Developers have also described how easy it’s been to port their v1 apps to the new APIs. The Redmond software giant has created 500 additional developer preview kits for the Kinect for Windows sensor and SDK. The program is open to professional developers, students, researchers, artists, and other creative individuals. The program fee is US$399 (or local equivalent) and offers the following benefits: Direct ...

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Microsoft has revealed plans for an updated version of the Kinect for Windows runtime and software development kit, which includes support for Windows 8 as well as virtual-machine environments that run Windows. Arguably, the most impressive feature of the Kinect for Windows is the updated SDK, which enables colour camera settings and extended depth of the technology’s 3-D skeletal tracking capabilities to distances of greater than 4 metres, and objects as close as 40cm in front of the sensor, without any loss of accuracy or precision.  The sensor’s infrared stream is exposed in the API, therefore developers would be able to use IR when calibrating other colour cameras to the depth sensor or capturing grey-scale images in dim-lighting.  Moreover, the Kinect for Windows sensor now works when running in VM environments, available from: Microsoft, VMWare and Parallels. "Running inside of a VM will mean potentially the ability to be used ...

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