Ori and the Blind Forest is an upcoming platform adventure video game designed by Moon Studios, and published by Microsoft Studios. “Ori and the Blind Forest” is easily one of the most stylistically gorgeous games we’ve seen on Xbox One so far. “Ori and the Blind Forest” was a critical choice at E3, winning more than 15 nominations and six wins from the gaming press. At Gamescom, Thomas Mahler and Gennadiy Korol of Moon Studios walked us through a later, tougher area of the game called Ginso Tree. Unlike the sprawling, largely lateral areas shown previously, Ginso Tree is a long, vertical ascent, with the goal of restoring the decaying tree’s natural state.
Early in the level, Ori earns a new power essential to making the climb – the Bash Attack. Mahler explained that the team aims to develop abilities not usually seen in 2D games. Bash Attack is a familiar, yet fresh-feeling move – kind of like a 2D incarnation of the Blink from Dishonored.
Here’s how it works: Hold the Y button to freeze the action and bring up a compass-like arrow. Direct the arrow with the analog stick, release, and jet forward. It sounds reasonably basic, but here’s the twist – the wake of your Bash Attack will send projectiles sizzling in the opposite direction of Ori’s movement. This is useful not only in combat, but in puzzle solving and exploration. Mastering the interplay of double jumps, wall running, and Bash Attack running off wall, Mahler flew through a difficult section without hitting the ground.
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via: Xbox Wire