The Designers Behind The Original Xbox Reviews The Sony PlayStation 4

 

Designers from design consultancy company Teague have reviewed the Sony PS4 design. Teague designed the original Xbox, conceptualized controllers for the Xbox brand, and created the Xbox 360 racing wheel. The review just focuses on the industrial design of the PS4. The console got some positive news, they commented that PS4 is a good-looking, nicely proportioned console that fits well into the modern living room. The controller and the design connection between controller and the console was criticized. Creative Director David Wykes commented that Sony’s controller looks like a piece of clay that’s been worked with too much.

It’s always a challenge to design two functionally apposed objects to look like they’ve been born from the same creator; one a box to be quietly placed, admired, and left alone, the other a controller to be held and beaten into submission.  But the controller is the main touch point for the console; and in the future, we believe it will have to do all the talking as consoles disappear into the cloud. Getting the ergonomics right is only half the battle, the other half is to make this handheld device the icon of the brand. Ironically Sony had achieved that with their original controller; although not everyone loved it, it still said “PlayStation.”

If this is in fact the final act for home consoles boxes, Sony may have just missed the mark on creating a truly climactic finish. Our thought is that they should have put everything into the new controller. This should be the face of the PS4. The console needs to be supportive, not central to the gaming experience.

Read full review from the link below.

Source: Fastcodesign

About the author  ⁄ pradeep

Pradeep, a Computer Science & Engineering graduate.

  • Smitty

    Spot on! I’ve laughed every time I see some talking about how much smaller the PS4 is than the X1. Who cares! The console will sit on a shelf and do it’s job, I don’t care what it looks like, I’m not staring at the machine, I’m looking at my TV enjoying all the content it provides. The console should do it’s job and be out of the way.
    For the controller, I know everyone will have their own opinion, but I’ve held both controllers, and I still like the X1 better than PS4 for feel and ergonomics.

  • V.A.N.

    If the Controller was such a big deal, then he really didn’t do a good job with it. The original Xbox controller was in the hands of 24 mil people when that console was launched as opposed to the 102 mil with the Playstation 2. Albeit, the PS2 had an-almost 2 year head start, but the Controller was not a game-changer then and it certain doesn’t seem so with the 360/PS3 generation as each sold 80 mil, where the 360 even had a one year head start. I just don’t think people make their console decision based on the Controller. That’s like deciding over what car to buy based on the steering wheel.

    As for the original Xbox design, I don’t think it deserves too much design recognition. It was big and somewhat rounded at the top. I don’t think it was such an aesthetic masterpiece.

    • grs_dev

      Actually never liked the PlayStation mainly because of their controllers. I went from Sega to Nintendo to Dreamcast to Xbox then Xbox 360 and completely avoided the PlayStation product line because their controllers never made sense to me.

      • krayziehustler

        Same here, it always felt small and awkward to hold with the position it forces your thumbs in

    • chrgeorgeson

      You don’t think people base any of the purchasing on how you physically interact with console itself?
      I guess I’m the one guy who does.
      I would love to play “The Last Of Us” but the controller gets in the way.

    • Meekermoloko

      I didn’t base my decision solely on the controller, but it was definitely part of the reason why I chose Xbox One over PS4.

      I never liked PlayStation controllers. They felt uncomfortable to me. The directional buttons were awkward to use. They have improved with the DualShock 4, and I might pick up a PS4 later down the line.

      As far as a controller being like a steering wheel of a car… only if that also includes the buttons, knobs, and switches of the dashboard. If they are functional and easy to get to, that does make a difference, and make it into my decision process.

      The original Xbox controller was definitely too big, but once they made the smaller version, and then the 360 version, I loved them. Looking forward to the One.