We have seen lots of debates in the past on whether Sony’s PlayStation 4 or Microsoft’s Xbox One is more powerful in terms of raw spec. Sony’s PS4 clearly has more numerical numbers which will make it as a winner on paper, but Microsoft has different views.
Microsoft’s Director of Product Planning over at Xbox, Albert Penello wrote about this issue in gaming forum NeoGAF,
The performance delta between the two platforms is not as great as the raw numbers lead the average consumer to believe,”
“There are things about our system architecture not fully understood, and there are things about theirs as well, that bring the two systems into balance.”
“So while people laude [sic]Sony for their HW skills, do you really think we don’t know how to build a system optimized for maximizing graphics for programmers? Seriously? There is no way we’re giving up a 30%+ advantage to Sony.”
“I get a ton of hate for saying this—but it’s been the same EVERY generation,” he continued. “Sony claims more power, they did it with Cell, they did it with Emotion Engine, and they are doing it again. And, in the end, games on our system looked the same or better. I’m not saying they haven’t built a good system—I’m merely saying that anyone who wants to die on their sword over this 30%+ power advantage are going to be fighting an uphill battle over the next 10 years…”
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