Xbox One Indie Games Will Have Access To Microtransactions, Free-to-play And More

Xbox One Dev
Microsoft announced the Independent Developers @ Xbox Program which allows independent developers to publish games for Xbox One. First, you have to apply for the developer program, once the application is approved, Microsoft will offer developers free development kits and access to its Xbox One toolset which includes Kinect, Cloud, etc. There is no developer application fees as well.

After becoming ”registered Xbox One developers,” , developers will be able to do self-publishing of games on Microsoft’s Xbox One. Developer can also take advantage of Xbox Live features like Achievements, Online multiplayer, SmartGlass, Kinect, etc,.

Microsoft portfolio director for digital games Chris Charla when speaking to Joystiq at PAX Prime revealed that ID @ Xbox program will support every other business model that any other Xbox One game will have such as indie games with premium pricing, micro-transactions or free-to-play models

Independent developers are free to utilize “every business model that any other game on Xbox One has.” This means that independent self-published games won’t be restricted to a different price structure than games from mainstream studios, opening up the possibilities for indie games with premium pricing, micro-transactions or free-to-play models.
“They have full Gamerscore, full Achievements, can take advantage of SmartGlass, Kinect – if you can do it with an Xbox One game, you can do it with anything that comes through the ID@Xbox program.”

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Source: Joystiq

  • Yuan Taizong

    I can see that the Xbox Games Store will be flooded with games at first once the Xbox One hits sales (hopefully they’ll backport it to the Xbox 360, and make it more avialable for its users), and after the Xbox Games Store has hundreds of thousands of games it could fuse with the Windows Store and the Windows Phone Store to form a larger Store, this could boost all ecosystems (similar to the fact that Google Play has 500.000 games, which is 50% of all its apps).

    Microsoft’s silver bullet could be the Xbox One, even though it’s the most hated thing on the internet, had a very negative reception and is very inconsistent, it is already sold out, and many dedicated Xbox-Fans will buy it.

    Windows 8 could greatly profit from the Xbox Games Store, and I also hope that the original plans for the Xbox One will be re-implemented to Indie Games to include Family Sharing and many other ”lost” features.

  • Tirinti

    Without new XNA there won’t be many developers. Development in C++ and Direct3D is too complicated.